Tutorial Reference
CompleteAndy's Shulker Box Kit System - Concept, Structure, Standards
The purpose of the system is simple:
Overview
Andy's Shulker Box Kit System is a standardized inventory management framework developed for The Forgelands.
The purpose of the system is simple:
Every tool, project, build style, expedition, and infrastructure project should have a dedicated kit that can be deployed instantly.
Rather than carrying random supplies or creating one-off shulker boxes for every task, the system organizes resources into permanent, reusable kits that can scale from small projects to world-spanning mega builds.
The system has been designed specifically for long-term survival worlds where efficiency, consistency, logistics, and project management become increasingly important over thousands of in-game days.
Core Philosophy
Every shulker box should answer three questions immediately:
1. What category is this?
The shulker color provides the answer.
2. What is this used for?
The kit prefix and number provide the answer.
3. Where does this belong?
The kit classification provides the answer.
A player should never need to open a box to determine its purpose.
System Structure
Every kit follows the same format:
PREFIX-NUMBER
KIT NAME
Examples:
EXP-01
Explorer Kit
RAIL-03
Railway Automation Kit
BLD-05
Glass & Window Kit
This allows unlimited expansion while maintaining consistency.
Color Classification System
Colors represent broad categories rather than individual kits.
| Shulker Color | Category |
|---|---|
| Purple | Exploration & Adventure |
| Blue | Transportation & Logistics |
| Light Blue | Gear & Equipment |
| Cyan | Storage & Organization |
| Green | Decoration & Landscaping |
| Lime | Farming & Food |
| Yellow | Building & Construction |
| Orange | Infrastructure & Utilities |
| Red | Redstone & Automation |
| Pink | Villagers & Trading |
| Brown | Natural Materials |
| Gray | Stone & Masonry |
| Light Gray | Bulk Building Materials |
| Black | Vault & High-Value Storage |
| White | Records, Mapping & Knowledge |
| Magenta | Potions & Alchemy |
Master Prefix System
Every kit belongs to a category.
Exploration
| Prefix | Purpose |
|---|---|
| EXP | Exploration |
| CAMP | Camping |
| MAP | Mapping |
| CWES | Cubed Worlds Explorers Society |
Building
| Prefix | Purpose |
|---|---|
| BLD | Building |
| TXT | Texturing |
| PATH | Pathways |
| DEC | Decoration |
Logistics
| Prefix | Purpose |
|---|---|
| RAIL | Railways |
| TRANS | Transportation |
| LOG | Logistics |
| STOR | Storage |
Engineering
| Prefix | Purpose |
|---|---|
| RED | Redstone |
| FARM | Farms |
| IND | Industrial Systems |
Support
| Prefix | Purpose |
|---|---|
| GEAR | Equipment |
| FOOD | Food |
| POT | Potions |
| VIL | Villagers |
Mega Projects
| Prefix | Purpose |
|---|---|
| MEGA | Multi-Shulker Project Systems |
Numbering Standard
Numbers are assigned sequentially within each category.
Exploration
- EXP-01 Explorer Kit
- EXP-02 Cave Explorer Kit
- EXP-03 Ocean Explorer Kit
- EXP-04 Archaeologist Kit
- EXP-05 Expedition Records Kit
- EXP-06 Expedition Loot Kit
- EXP-07 Frontier Camp Kit
- EXP-08 Cartography Kit
Building
- BLD-01 General Builder Kit
- BLD-02 Structural Blocks Kit
- BLD-03 Stair & Slab Kit
- BLD-04 Door & Trapdoor Kit
- BLD-05 Glass & Windows Kit
- BLD-06 Concrete Builder Kit
- BLD-07 Bridge Builder Kit
- BLD-08 Lighting Kit
Railways
- RAIL-01 Track Construction Kit
- RAIL-02 Station Builder Kit
- RAIL-03 Railway Automation Kit
- RAIL-04 Bridge Components Kit
- RAIL-05 Tunnel Builder Kit
Redstone
- RED-01 Basic Redstone Kit
- RED-02 Logic Circuit Kit
- RED-03 Clock Systems Kit
- RED-04 Item Sorter Kit
- RED-05 Farm Automation Kit
- RED-06 Flying Machine Kit
- RED-07 Auto Crafter Kit
Kit Classifications
Not all kits serve the same purpose.
The system divides kits into four classes.
Class A — Permanent Carry Kits
These remain in the Ender Chest at all times.
Examples:
- EXP-01 Explorer Kit
- GEAR-01 Equipment Kit
- FOOD-01 Expedition Food Kit
- CAMP-01 Camp Kit
- BLD-01 Builder Kit
- RED-01 Redstone Kit
- MAP-01 Cartography Kit
These are considered daily-use kits.
Class B — Project Kits
These are retrieved only when needed.
Examples:
- Trading Hall Kit
- Iron Farm Kit
- Gold Farm Kit
- Villager Hall Kit
- Brickworks Kit
- Museum Kit
- Zoo Kit
- Armory Kit
Class C — Palette Kits
These exist primarily to maintain visual consistency.
Examples:
Texturing Kits
- TXT-01 Stone Texturing Kit
- TXT-02 Deepslate Texturing Kit
- TXT-03 Tuff Texturing Kit
- TXT-04 Mud Brick Texturing Kit
- TXT-05 Copper Texturing Kit
Pathway Kits
- PATH-01 Forest Path Kit
- PATH-02 Ancient Path Kit
- PATH-03 Swamp Path Kit
- PATH-04 Industrial Path Kit
- PATH-05 Mountain Trail Kit
Class D — Mega Project Systems
Projects too large for a single shulker box.
These become coordinated multi-kit systems.
Examples:
- MEGA-01 Grand Rail Line
- MEGA-02 MacGruder Farmstead
- MEGA-03 Great Zoo
- MEGA-04 Aquarium
- MEGA-05 Hall of the Ancients
- MEGA-06 Brickworks
- MEGA-07 National Park
- MEGA-08 Monument to the Community
Multi-Shulker Project Systems
Large projects require multiple coordinated kits.
Example: Grand Rail Line
RAIL-01
Track Construction Kit
Contains:
- Rails
- Powered Rails
- Detector Rails
- Activator Rails
- Redstone Torches
RAIL-02
Station Builder Kit
Contains:
- Chests
- Hoppers
- Barrels
- Minecarts
- Hopper Minecarts
RAIL-03
Railway Automation Kit
Contains:
- Redstone Dust
- Repeaters
- Comparators
- Observers
- Pistons
RAIL-04
Bridge Components Kit
Contains:
- Structural Materials
- Lighting
- Decorative Components
RAIL-05
Tunnel Builder Kit
Contains:
- Lighting
- Rails
- Support Blocks
- Signage
Standard Ender Chest Loadout
The Forgelands Standard Carry Configuration
Top Row
- EXP-01 Explorer Kit
- GEAR-01 Equipment Kit
- FOOD-01 Expedition Food Kit
Middle Row
- CAMP-01 Camp Kit
- BLD-01 Builder Kit
- RED-01 Redstone Kit
Bottom Row
- MAP-01 Cartography Kit
- BLD-08 Lighting Kit
- Open Project Slot
The final slot remains intentionally empty and is reserved for active project work.
Future Expansion Rules
Every new kit must include:
- Color Category
- Prefix
- Number
- Classification
- Defined Purpose
Example:
Purple Shulker
EXP-04
Archaeologist Kit
Red Shulker
RED-03
Clock Systems Kit
Blue Shulker
RAIL-02
Station Builder Kit
Green Shulker
DEC-05
Leaves & Foliage Kit
By following these standards, Andy's Shulker Box Kit System can grow indefinitely while remaining organized, scalable, searchable, and instantly recognizable throughout The Forgelands.